Limpet_Chicken
Bluelighter
Cheap cider is the fucking pits. It really is dirty rancid shit. Reminds me of the taste of hydrochloric acid, if HCl could become putrescent and rancid. The feel of the acidity is similar for some reason. Similar feel, foulness like (dilute, obviously) H2SO4.
As for tea..earl grey is alright I guess. But I FAR prefer lady grey, the citrusy taste and scent pair up really well with being made using, instead of hot water, using a freshly brewed steaming mug of an infusion of freshly picked lemon balm, ideally the young tender tops while its in bloom to add the nectar from the flowers, and sweetened with a little honey. That, or a white tea, is what I tend to go for as far as tea goes.
Currently drinking an elderflower and rose cordial blend, watching american dad on the box and playing a pirated DL of fallout-tactics. In the middle of retaking a town where a bunch of complete psycho 'beastlord' fuckers, that use animals as support troops.
Although they are lightly armored, and a squad packing various assault and sniper rifles as main weapons, and a mixture of combat shotguns and .44 desert eagle semi-auto pistols loaded with hollowpoint rounds is making a horrendous mess of the buggers, as my squad sneaks around the backs of/goes in through the rooftops of buildings to get in behind the enemy and pop them as I find them, in 2s and 3s. Annoyingly low on .44 hollowpoint rounds though, although still have plenty of both AP and standard ball rounds, but they aren't nearly as effective as the hollowpoints for getting that fast, reliable one-hit headshot or eye-shot kill. Although it typically takes a few non-aimed ball rounds to take out a target, although using either HP rounds or a 12ga automatic, or pump-action shotgun at close range is perfect for those one-blast takeouts, especially using the military autoshotguns, which unlike the pump action have an aimed shot ability, so an aimed blast to the eyes, or else a multiple round burst is guaranteed to down any human enemy bar those in heavy armor, such as powered armor types. Even unaimed single shots (can get off one burst or one aimed shot in a turn, or two unaimed single shots) can easily end an enemy soldier, and if using flechette antipersonnel rounds (not easy to come by, but they are basically shells filled with sharp dart type projectiles, a beehive dart round more or less), one shell can kill several enemy if they are not far apart, shredding them to pieces. So those two unaimed shots can takeout a couple of teams as long as they are in range, far more effectively than standard buckshot shells, and are perfect for those sneak up close behind an enemy and blasting them with a single aimed shot to the head, when you HAVE to have the sentry put down for good in the first shot in situations where they'd set off an alarm, get hostages killed etc. Got some of those flechette shells left for two members of the team, but only about enough for a single reload of the shotguns, so burst fire is out of the question in those cases. So I need to find more, given how effective they are and how utterly lethal. Wouldn't mind some solid slug shells as well.
As for tea..earl grey is alright I guess. But I FAR prefer lady grey, the citrusy taste and scent pair up really well with being made using, instead of hot water, using a freshly brewed steaming mug of an infusion of freshly picked lemon balm, ideally the young tender tops while its in bloom to add the nectar from the flowers, and sweetened with a little honey. That, or a white tea, is what I tend to go for as far as tea goes.
Currently drinking an elderflower and rose cordial blend, watching american dad on the box and playing a pirated DL of fallout-tactics. In the middle of retaking a town where a bunch of complete psycho 'beastlord' fuckers, that use animals as support troops.
Although they are lightly armored, and a squad packing various assault and sniper rifles as main weapons, and a mixture of combat shotguns and .44 desert eagle semi-auto pistols loaded with hollowpoint rounds is making a horrendous mess of the buggers, as my squad sneaks around the backs of/goes in through the rooftops of buildings to get in behind the enemy and pop them as I find them, in 2s and 3s. Annoyingly low on .44 hollowpoint rounds though, although still have plenty of both AP and standard ball rounds, but they aren't nearly as effective as the hollowpoints for getting that fast, reliable one-hit headshot or eye-shot kill. Although it typically takes a few non-aimed ball rounds to take out a target, although using either HP rounds or a 12ga automatic, or pump-action shotgun at close range is perfect for those one-blast takeouts, especially using the military autoshotguns, which unlike the pump action have an aimed shot ability, so an aimed blast to the eyes, or else a multiple round burst is guaranteed to down any human enemy bar those in heavy armor, such as powered armor types. Even unaimed single shots (can get off one burst or one aimed shot in a turn, or two unaimed single shots) can easily end an enemy soldier, and if using flechette antipersonnel rounds (not easy to come by, but they are basically shells filled with sharp dart type projectiles, a beehive dart round more or less), one shell can kill several enemy if they are not far apart, shredding them to pieces. So those two unaimed shots can takeout a couple of teams as long as they are in range, far more effectively than standard buckshot shells, and are perfect for those sneak up close behind an enemy and blasting them with a single aimed shot to the head, when you HAVE to have the sentry put down for good in the first shot in situations where they'd set off an alarm, get hostages killed etc. Got some of those flechette shells left for two members of the team, but only about enough for a single reload of the shotguns, so burst fire is out of the question in those cases. So I need to find more, given how effective they are and how utterly lethal. Wouldn't mind some solid slug shells as well.

). Got to free the captives in that whorehouse, kill the hostage takers, and sneak into a heavily fortified military compound/prison and free the town's old war hero guy who is by now, rather aged and no longer on active duty but teaches the younger generations how to defend their town. Or whats left of it after the nuclear war that started the fallout series. Plus I've got plenty looting to do, after I first kill the buggers who are armed, theres a good upgraded metal armor somewhere that I can't buy yet, and both a sten gun (got it) and IIRC an MP30 submachinegun that needs the former owner to be relieved of it, as I did the sten, and an M1 garand that I need more ammo for, down to 20 or so rounds plus a full magazine. Long range, high damage but uncommon rounds, chambered in .30-03, but about as powerful as a closeup slug in the head from a desert eagle, chambered in .44 magnum using hollowpoint rounds (which is, especially given these hostage takers are lightly armored, most often an ideal way to score an instantaneous kill in a single shot, if to either the head or almost always, if managing to put an aimed shot right through the bugger's eyesocket.)