They have no effect. The only reason I am answering this thread it's because the OP said he's a gaming designer/dev. So the next console will use SSD's as RAM which's nothing new, you could do it in the past with a little bit of hard work. All these ''GAMING'' components seems useless in my opinion. The best graphics engines I've even seen was Frostbite 3/Crytek ( even without environments elements such as : Rain/Gloom/Fire) they still hold up pretty well and they deserve to use a 8GB GPU or 16GB of ram. I never understood why other games that don't use these engines require such high-end rigs, I mean why? It doesn't make sense but who said it needs to? The dev only care about money, not passion. The proof of dev only care about money it's the new Silent Hill game, it will be a PS5 exclusive game. The scariest game ever made from Team Silent, a crew who loved their work, a crew who stamped ''Silent Hill' name in our mind. These ''GAMING'' components should only be used for video editing and maybe but maybe, making games. But there's no games worth our money or at least mine these days, it's bullshit. Then I look back at the Metro series, a novel-video game. The books are fine, I mean they are something to spare your time with in this day and age. I bought all the books, they were worth my money, my time but not the game. First of all, I don't know how everyone says the game it's better than the novel because it doesn't make any sense, aside that they're undeground there's nothing like the book. All NPC's look the same, haha. There's no lip-sync but if you look at System requirements, they're fair. Rec requirements are GTX 1070/8 gigs of ram and a quad-core CPU. They respect themselves unlike other game developers. This being said I don't see the reason to why these ''GAMING'' components should exist, haha.