Refusing to play a game that was cranked out in a year and has a lower budget than The Blair Witch Project sounds like a pretty good idea. There wasn't any time put into the game.
I'm starting to think you don't know what you're talking about. Minecraft is not an exception in the indie game community, it's the rule. It proved that you don't need huge budgets and hyper-realistic graphics (although some of them do now that Unreal, Crytek, and others are making their engines available to indie developers) to make games that are popular, critically successful, and made on a tight budget. Staying away from the typical mainstream output is a good thing for the most part, but to then go ahead and bash the entirety of the indie game community is ridiculous because
those are the people driving modern gaming innovation. I think you just have a bias that you haven't examined very closely because,
holy shit, there are some amazing things happening in modern gaming. It's like people who say "there is no good music today" - they only believe that because they haven't taken the time to
look for the music. Same thing with games. Indie developers don't have the advertising budget that the mainstream companies have, but that doesn't make their product somehow inferior.
Seriously, go to Google and type in "list of best indie games" or something along those lines. That's all it takes. There are FPS's like Natural Selection II (which combines RTS-like strategy and class-based combat) and Primal Carnage (which lets you play as a Dinosaur Hunter or a
motherfucking dinosaur), there are innovative and acclaimed platformers like Fez and Guacamelee, there are horror games like Amnesia: The Dark Descent and Lone Survivor, and there's even been a resurgence of Roguelike RPGS like FTL and The Binding of Isaac. Any kind of game you can think of, is either already out or in development. At this point in gaming history, there are
far more indie studios pumping out quality work than there are Major studios pumping out the same old stuff year-to-year, you just hear more about games from publishers like EA or Ubisoft than you do 99% of indie developers (Mojang being that 1% ). If you like video games, there's absolutely no reason to turn a blind eye to the indie scene because that's where the true quality and innovation is coming from these days.