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Game

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brian-amp

Ex-Bluelighter
Joined
Jul 24, 2006
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481
Location
oswego ny
I know games are interesting for the person.

A game consists of freedoms, barriers and purposes.
In a game, ones own team or self must recieve no0effects and must deliver an effect upon the other team or opponent.
A game should have space and, preferably a playing field.
A game is played in the same time continuum for both sides (all players)
A game must have something which one does not have in order for it to be won.
Some parts of the dynamics musy be excluded fo a game condition to exist. The amount of the dynamics excluded represents the tone of the game.
Games occur only when there is intention-opposition-intention, purpose-opposing-purpose.
A scarcity of games forces the preclear to accept less desirable games.
Participation in any game (wether it be the game of "sick man", " jelous wife" or "polo") is preferable to being in a no-game condition.
The type of game entered by a person is determined by his consideration as to how much and what kind of an effect he may recieve while trying to deliver an effect.
Games are the basic mechanism for continuing attention.
To play a game, one must be able to not-know his past and future and not-know his opponents complete intentions.

Game conditions

attention
identity
effect on opponents
no effect on self
cant have on opponents and goals and their area
have on self, tools of play, own goals and field
purpose
problems of play
self determinism
opponets
the possobility of loss
the possobility of winning
communication
non-arrival
control

NO Game condition are

knowing all
not knowing everything
serenity
namelesness
no-effect on opponent
effect on self or team
others have everything
self cant have
solutions
pan determinism
friendship with all
understanding
total communication
no communication of any kind whatsoever
win
lose
no universe
no playing field
arrival
death

Process only with those conditions listed as Game Conditions. Do not process towards those conditions listed as No Game conditions. So doing, will run out (erase) abberative effect of games and restore an ability to play a game.
 
I think he's saying that if you either win or lose the game is over... to play it you have to remain in a perpetual state of somewhere in the middle.

It's not that nothing he says makes any sense... it's that all combined it's a fantastic flow of nonsense.
 
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