birdup.snaildown
Greenlighter
I came across Roguelike games because I got sick of mainstream AAA titles and (at the same time) equally sick of games that posed little challenge to a veteran. They scratched both itches.
At the moment I'm playing Hades because it got rave reviews, but it doesn't live up to Enter the Gungeon (which it resembles the most) or Into the Breach or The Binding of Isaac.
I've moved into turn-based Roguelikes. Before Hades, I played:
Tharsis: a hellish turn-based dice game that revolves around an infinite number of failed attempts to reach Mars.
Nowhere Prophet: a deck builder that I loved but it frustrated me because it was too plot-driven.
Slay the Spire: addictive and polished but ultimately uninspired.
Like Hades, Slay the Spire doesn't take chances. They are run-of-the-mill roguelikes. Hades is basically Wizard of Legend. Slay the Spire is every deck builder crossed with every roguelike.
Overland was an amazing turn-based roguelite, if anyone cares.
Any recommendations in this world that I haven't mentioned?
I should point out that I don't like plots in video games. I like indie games. The more minimalistic and experimental the better. (Baba is You was a masterpiece.)
I like Hades, but it's old hat. I like it because it's super polished, but that makes me feel like I'm being manipulated. I like video games best when they engage me organically. I've never been fond of games that don't require effort and, instead, rely on show.
Anyone played any of the games I've mentioned... or want to rant about their own experiences with these genres?
At the moment I'm playing Hades because it got rave reviews, but it doesn't live up to Enter the Gungeon (which it resembles the most) or Into the Breach or The Binding of Isaac.
I've moved into turn-based Roguelikes. Before Hades, I played:
Tharsis: a hellish turn-based dice game that revolves around an infinite number of failed attempts to reach Mars.
Nowhere Prophet: a deck builder that I loved but it frustrated me because it was too plot-driven.
Slay the Spire: addictive and polished but ultimately uninspired.
Like Hades, Slay the Spire doesn't take chances. They are run-of-the-mill roguelikes. Hades is basically Wizard of Legend. Slay the Spire is every deck builder crossed with every roguelike.
Overland was an amazing turn-based roguelite, if anyone cares.
Any recommendations in this world that I haven't mentioned?
I should point out that I don't like plots in video games. I like indie games. The more minimalistic and experimental the better. (Baba is You was a masterpiece.)
I like Hades, but it's old hat. I like it because it's super polished, but that makes me feel like I'm being manipulated. I like video games best when they engage me organically. I've never been fond of games that don't require effort and, instead, rely on show.
Anyone played any of the games I've mentioned... or want to rant about their own experiences with these genres?