• S&T Moderators: streaM Freak

๐ŸŒŸ๐ŸŒŸ Social ๐ŸŒŸ๐ŸŒŸ S&T Social

Hm, didn't know they did more than the sports games ๐Ÿ˜‚

IGN is an awesome website, i think that was the first forum i ever joined, when i was in middle school.
 
Not everyone knows much of anything, it applies to all situation in life. They even tried to blackmail their horror-trilogy, Dead Space, devs, by having them working against clock hours and trying to buy the rights. It is safe to say they failed, the ex-devs of DS, came up with their own studio, about 12-15 years later, and released "The Callipso Protocol" in which you play a inmate at a cosmic prison, nicknamed, Black Iron, and you meet certain freaks of nature there, certain failed to contain experiments. They did the same with their racing-saga, NFS.

The ex-studio Black Box, further on, just by a few members, were lucky to get a train ticket to Ghost Games, later, this dissolved, resulting in Criterion Games, with 0 past employees and 0 knowing of what the fanbase of NFS wishes to have in-game. I remember the first Battlefield games weren't even at the level of TF2 popularity and both mechanics/fun, or even G-Mod/Portal/CS 1.6[Source], Black, Postal, Left 4 Dead 2, so on.

They gained some success with this saga by the success of BF Bad Company, but since then, the game is dead and lacks creativity, despite the money they have. I remember one of their dev from BB said that "It's the worst company in the gaming scene, to work for." Their catalogue consist of 97% unfinished rushed games, including their soccer one, FIFA, but with this shit there's a moment solution for, unfortunately for others not so much, as it requires in-depth further modifications, not just a live update. In one word, they survive because of their soccer game. NFL as far as I heard dropped out of zooming zone by a large margin in the recent years. Safe to say, if someone ever buys out FIFA, this company dies on spot
 
Even their Star Wars saga, gained popularity because of past games being released for Nintendo only, and shitty ones for the desktop market. Much more, their horrible optimized as they require shader cache each time you launch the game, and even then, it runs like sh1t
 
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Theres a cool weather app called Spaceweatherlive, it shows a lot of data like the KP index for how likely an aurora is and a map showing where, solar wind speeds, moon cycles, sun spots and solar flares, and the app requires very little background running so you can quickly check all that stuff then put it away.
 
Woop Woop !


At least one person, Ann Hodges, was directly hit by a meteorite in 1954 in Alabama, sustaining an injury but surviving,

and there are reports from ancient China of people being injured or killed by meteorite airbursts,

though Ann Hodges remains the only modern, confirmed human struck by a falling space rock.

While extremely rare, impacts causing injury or death have been recorded, with modern cases like the Chelyabinsk

airburst injuring many, but direct hits on individuals are exceptionally uncommon.
 
Theres a cool weather app called Spaceweatherlive, it shows a lot of data like the KP index for how likely an aurora is and a map showing where, solar wind speeds, moon cycles, sun spots and solar flares, and the app requires very little background running so you can quickly check all that stuff then put it away.
I love sites and apps like this ๐Ÿ”ฅ

Here's one for live Earthquake data:

 
Very cool rocks out near the Apache Mountains where there is mostly lava rock and sandstone. ... USA



edit : So Volatile ๐Ÿ™:LOL:
 


I like this theory:

Another proposed origin for the LLSVPs is that their formation is related to the giant-impact hypothesis, which states that the Moon formed after the Earth collided with a planet-sized body called Theia. The hypothesis suggests that the LLSVPs may represent fragments of Theia's mantle which sank through to Earth's core-mantle boundary. The higher density of the mantle fragments is due to their enrichment in iron(II) oxide with respect to the rest of Earth's mantle. This higher iron(II) oxide composition would be consistent with the isotope geochemistry of lunar samples, as well as that of the ocean island basalts overlying the LLSVPs

 
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