Young Alien Type
Bluelighter
It's time to fan the fires.
This has actually been a large topic of discussion for quite some time in various gaming groups on the internet. With the advancements in graphic capability and game size that have come to home consoles in the past few years, it seems that many developers are taking what they're doing with games much further than simply flash-bang-whizz entertainment. Add to this the inevitability of the current standard nearly doubling itself every four ot five years, and it's easy to see that there's a lot of potential for some great works.
But even as the technical aspect of art is being approached through the use of CGI and film-making techniques, games evolve into an art form on an emotional level as well. There are plenty of games already existing that play on the players emotions and natural reactions to draw them into the game world. We've all heard gamers admit, with a hint of reverence, to tearing up during one of the Final Fantasy series' most moving scenes. The Resident Evil and Silent Hill games, if you can get past the gore, are fundamentaly built to immerse the player into a larger-than-life horror situation (I, for one, have had to turn the lights on playing... Horror movies hardly phase me anymore). Even driving and sports simulations are being engineered to be a more immersive, true-to-life experience.
So, what are your thoughts? Is it art? What many seem to forget is that art is as much about personal enjoyment as it is about expression.
This has actually been a large topic of discussion for quite some time in various gaming groups on the internet. With the advancements in graphic capability and game size that have come to home consoles in the past few years, it seems that many developers are taking what they're doing with games much further than simply flash-bang-whizz entertainment. Add to this the inevitability of the current standard nearly doubling itself every four ot five years, and it's easy to see that there's a lot of potential for some great works.
But even as the technical aspect of art is being approached through the use of CGI and film-making techniques, games evolve into an art form on an emotional level as well. There are plenty of games already existing that play on the players emotions and natural reactions to draw them into the game world. We've all heard gamers admit, with a hint of reverence, to tearing up during one of the Final Fantasy series' most moving scenes. The Resident Evil and Silent Hill games, if you can get past the gore, are fundamentaly built to immerse the player into a larger-than-life horror situation (I, for one, have had to turn the lights on playing... Horror movies hardly phase me anymore). Even driving and sports simulations are being engineered to be a more immersive, true-to-life experience.
So, what are your thoughts? Is it art? What many seem to forget is that art is as much about personal enjoyment as it is about expression.