^ Late reply: ummmm, coz your vendor sells knackered discs? :D
Anyway, I got this recently and have played it fairly intensively (at least 50 hours in about 8-10 days). Not exactly popular with the g/f, but it's good to be back in Fallout world.
However, there's one thing that's been bugging me though (apart from the millions of glitches)... the place is fucking EMPTY!
I mean, literally, there's loads of points on the map that one can fast-travel to, but they're often nothing more than a caravan or shack. There's so few proper 'dungeons' like the sewers and metro in Fallout 3. It's just miles of open desert with a handful or fiends and the odd deathclaw/cazador. What really irks me is that about a quarter of the map is made up of mountainous regions that are totally inaccessible, but would have proven a good area for spelunking with a grenade launcher.
My memory of Fallout 3 was that there was always a super mutant around the corner ready to fire a minigun into your face, or that unique items only came in remote or difficult areas of the map that could only be reached after following a very deep dive into some very complex sewer systems. New Vegas just doesn't have any of that.
The storyline doesn't exactly grab me either. At least, it doesn't have the emotional depth of the young vault-dweller from Fallout 3, searching both for his father (voiced perfectly by Liam Neeson) and following in his footsteps. There's no back story to The Courier, nor is there much attempt to litter the map with suggestions of pre-war life. One of the great things about Fallout 3 was the many terminals one could log onto and read inane emails or discover vague clues about unique items. As such, it all adds up to something that just doesn't create a truly immersive environment (he says after 50 hours). It feels rushed in places. Vegas is badly designed and Freeside is, again, totally desolate.
On the plus side, the weapon mods are a welcome addition, as are the repair kits. The companions are cool but, unfortunately, make what enemies there are even easier to hammer.
Bethedsa probably need to take responsibility back from Obsidian for any future ventures in this license.
Meh, not that any of this will stop me clocking up another 50 hours.