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  • Sports & Gaming Moderators: ghostfreak

video game: Fallout 3 (Win/PS3/Xbox 360)

rate it

  • [img]http://i.bluelight.ru/g//543/1star.gif[/img]

    Votes: 0 0.0%
  • [img]http://i.bluelight.ru/g//543/2stars.gif[/img]

    Votes: 1 2.7%
  • [img]http://i.bluelight.ru/g//543/3stars.gif[/img]

    Votes: 3 8.1%
  • [img]http://i.bluelight.ru/g//543/4stars.gif[/img]

    Votes: 8 21.6%
  • [img]http://i.bluelight.ru/g//543/5stars.gif[/img]

    Votes: 25 67.6%

  • Total voters
    37
It is a bit of a shame you're only allowed one party member plus dogmeat at any other time but I guess have more than one makes it too complex/power hungry?

I really hope they've kept the humour and ethos of the earlier FO games though. If I wanted to run around endlessly in a humourous geekified nirvana I'd play Elder Scrolls or something.
 
I'm going to buy a 360 solely for this game. Fallout is one of the best games ever along with Deus Ex and Rogue Spear.
 
I play 'Fallout 2' regularly, also! The game has never grown old to me and that's a sign that it's definitely a classic; thousands of games come and go every year, but there are some that you just can't let go of.

I started my own thread without realising that this existed and I apologise for that.

But I thought the physics in 'Oblivion' wasn't quite right with regards to people being shot with arrows and such. Even if you take a shotgun blast to the chest, you're not going to fly backwards. How could an arrow cause someone to backflip?

Still, I know very little, if anything, regarding physics and it's proving a huge problem for me as it's a necessity in today's games. But at least there're books that cover the subject.

I'll likely give this game a very good rating; I'm expecting fantastic graphics, gameplay and a plot that'll draw me in and keep me coming back to play a different style of character each and every time.

To put it this way, has there ever been a game where you can be forced into marrying the mutated son of a two-headed cow farmer
? %)

Fallout has been amazing so far. I only pray that this third installment is as good as the hype floating around on the Internet, infecting us fans with eager anticipation for the release...
 
I got an *ahem* early release of this game a couple of weeks ago and it's seriously amazing. I was a big fan of the previous games (never really played brotherhood of steel or tactics though) and I can't stand the rabid hatred of this game from the No Mutands Allowed crew, most of them dissmissing the game even before it's release. I really can't complain about anything at all except maybe that

NSFW:
once you have completed the main story you can't go back to do the side missions.


The humour is excellent and I love the VATS targetting system, I honestly believe they've managed to keep a lot of the feel of the previous games. Think I've clocked about 40 hours so far and there's still a load of places I haven't discovered on the map. It's amazing how many different ways you can complete different missions depending on your skillset, I decided to go for a really charismatic character and managed to talk my way out of a lot of scrapes. I wasn't a fan of Oblivion but I think that's mainly because I have an aversion to anything with elves and such in it. This past month has been amazing for games releases and this has really been the best I have played, definitely a game of the year contender.
 
As a Fallout veteran (finished 1 & 2 multiple times), I have to give kudos to Bethesda.
Fallout 3 beautifully expands the universe, at least from what I've experienced so far (I'm only level 6).
 
My favorite part of fallout 2 was going back and slaughtering every village and person alive and stockpiling ammo for no apparent reason.
 
Bought it day of for PC...

Likes:
VATS, cool as hell.
Characters and conversations
Difficulty
Sweet ass weapons (shishkebab ftw)

Dislikes:
Shooting is like trying to shoot a guy on speed when your on dxm.
They took music RIGHT OUT OF OBLIVION. Not cool with me. I played 100 hours of oblivion I dont wanna hear those tunes anymore. I custom changed mine though.

Thats about it. Its a pretty kickass game. I just love the quest variety. Its not "go fetch this" its stuff like you wanna blow up a town or not.
 
I'll give this game a 9/10. It's not perfect and thus we should continue to strive towards greater and more wonderful games. Hardware is the only thing that limits us as imagination has no limit!

The game is not as I expected; I expected something better, but nothing lives up to fantasy. This is a title I will enjoy playing from start to finish multiple times, using different strategies and such each and every time.

Fallout 2 is, perhaps, one of the best games of all time. Fallout 3 had a lot to live up to, Bethesda and everyone who worked upon this title knew this and therefore also knew that the product they had to deliver would need to be brilliant in many, many ways.

I honestly think this game fantastic and I shall be enjoying each and every moment of it. Raiding vaults, killing raiders, killing bounty hunters, trying to save ammunition 'cause it's scarce... I'm at the start of the game and taking my time. %)
 
Its very tight.. The Ammo factor really gets me. Its not like oblivion where you could hack the bejesus outta everything (although the ripper rules)

Yeah bullets are a hot comod' and such.

Like I said my only real bitch is the Oblivion music in towns. It really pissed me off. I heard it enough man.
 
Damn....I'm losing a lot of sleep these days.


I need to figure out some better strategies, as I'm either dumping a boatload of ammo or getting my ass kicked by some of the creatures. Neither of which is a fun proposition. Gah...time to google for some walkthru or guide help (yeah, I'm that lame when it comes to games...and I *still* probably won't finish it).
 
I just started this. Hmmm. Pretty undecided so far. Why do I have to shoot a stupid mole rat like ten times in the head to kill it? A bit repetitive.
 
If you looooooved 1 & 2, then yes - get it. You'll have everything you looooooved, plus a lot better eye candy.

B'Bot, tell me a video game that isn't repetitive. FPS games is all run-shoot-reload-die-repeat. RTS is nearly always resource-tech_tree-overwhelm-repeat. RPG is plot_line-dialogue-character_tweak-repeat. Yes, some of this gets repetitive....if you choose for it to be like that. This game offers the huge landscape for non-linear exploration from FPS or 3rd-person, some RTS as you have to pick what things you can carry and which you leave behind (similar to a lot of current MMORPG), and a delightful character building system allowing a wide variability of gameplay (karma, character class if you will, and decisions you make along the way changing the plotline as you go). All of this, with a quirky and funny take on 'post apocalyptic life' which is what endeared a lot of us to 1 & 2.

Yeah, there is a lot of boring stuff, if you aren't into checking out the world around you and trying stuff out. If all you do is kill mole rats, it's time to take a hike across the landscape.
 
I sometimes find the weight limit a problem. I am always going over the allocated amount of items to be carried. I combat this by dropping the least essential items (eg. guns I have a few of, heavy items), or by drinking alcohol (which increases strength). But the best way to do it is to discover a new location and simply fast map your way back to a town and sell all of the valuable loot (cartons of cigarettes are making me rich) and then fast map back again.

I just started this. Hmmm. Pretty undecided so far. Why do I have to shoot a stupid mole rat like ten times in the head to kill it? A bit repetitive.

You either need to get a better gun, or try hitting it with a melee weapon (I like the sledgehammer, but the baseball bat is alright when that's not around). Melee weapons work a treat on the smaller, armourless enemies.

I find weapon selection is a very important element of the combat in the game. eg. the semi-automatic weapons aren't very effective over long distances, whereas the hunting rifle is.
Also using VATS to your advantage is important. I usually fire off the first few shots in VATS, and then when the AP points run out, I begin manually shooting. In manual mode, you can dodge left and right, strafe around the enemy, or find cover and poke out and shoot, until the AP points fill back up again, and then I go in for the slow motion head shots.
 
I could go either way on it. I really enjoyed the first two entries as a kid. The map is huge with lots of locations and interesting stuff but there isn't a whole lot to do. The main quest can be finished pretty quickly and the number fo side quests isn't really that many. Once you've gone through the game once or twice there really isn't that much to do. VATS makes combat much easier but the real time shooting I find isn't very accurate, plus I chew through 4x the ammo versus when I'm in VATS.

I'd rather they had taken the stat implementation directly from fallout 2 and thrown that in to fallout 3. THis way the stats have more of an impact on what you can/can't do. I'd rather they had more towns and cities ala Fallout 2 with more quest lines and a little more of the dark humour. Also they could have had a wider variety of weapons while still maintaining the same ammo types. I miss the Gauss rifle, the Pancor Jackhammer, that crazy energy gun in Fallout 2 you get when you deliver the blueprints, etc... But I guess they didn't want to model so many different weapons.

I guess I was just expecting more. I never played Oblivion so I had no idea how Bethesda was going to treat the fallout series. It's a fun ride while it lasts, but it could use a little more substance. I think I'd give it an 8/10.
 
I was hoping that I could find the special rifle you mentioned above, wizekrak, but it's apparently not in the game. Hopefully there'll be an update or an expansion pack as with 'Oblivion' that adds more features and items.

The lack of accuracy with guns is understandable when your stats are low, however, with 100% stats and 'S.P.E.C.I.A.L' at maximum, it's still fairly off. This forces one to rely primarily upon 'VATS' for combat, which isn't so much of a problem, though it can get fairly boring from time to time; killing Radscorpions every ten seconds or so to prevent Dogmeat's untimely death is not fun. Dogmeat also sets off traps for you and attracts the attention of the enemy, which is something more reminiscent of the older 'Fallout' games!

The side-quests are epic and fun, with some interesting rewards. My personal favourite would be 'Agatha's Song' and the 'Wasteland Survival Guide'. Listening to radio on your Pip-Boy is nice, even with the GNR songs subtly and ironically reflecting your status in the 'Capital Wasteland' and perhaps nuclear holocaust; "I don't want to set the world on fire..." and my favourite "Maybe you'll think of me, when you're all alone...". The radio is a big plus for me, however I've only ever discovered ham-radio sets to be useful in the 'Super-Duper Mart' part of Moira's larger quest, if indeed that's what allows you to hear the raiders' returning over the intercom...

Does anyone know what these ham radio sets do, if they're activated? I've no idea otherwise.

I found the first parts of the main quest to go fairly slowly, which was good. However, once you end up in, well, later parts (F****s onwards) it proceeds to all end rather quickly, with the ending dialogue refusing to divulge the future of the 'Capital Wasteland' that's been moulded by your own, unique touch as with the other games.

There is far too little dialogue, too many bugs (getting stuck in buildings, corpses moving around whilst stuck in walls and even at the final part of the game, if you activate the airlock and send someone else in, it seems to leave you stuck in a cutscene!) and not enough of the quirky dark humour that makes you feel as though the developers were all laughing whilst writing the script!

"Maybe if you click this 23 more times, something will happen."
...
"No, we were just kidding and can't believe you actually did it."

At least Harold makes a comeback. It's practically obvious that he's the one responsible for the little 'settlement' you get to the moment you can see it on the horizon! His character isn't hilarious nor interesting, whilst it was in the previous games. It's a shame, really, as I looked forward to seeing whether Harold had weathered the several years of meeting various world-saving vault dwellers and lived to see yet another visionary, but alas, the voice and his dialogue is fairly pathetic.

The perks are interesting and, after trying all of them out, including those given to you by quests and such, they all have their uses other than the 'Bloody Mess', 'Ninja' and 'Robotics Expert' as there are fairly few opportunities within the game to meet robots that you can sneak up on, sneaking is already easy enough with so many StealthBoy items in the game and seeing everyone lose their limbs due to a couple of bullet wounds gets old after the first kill.

I wasn't impressed with being unable to converse with the Vault-Tec mainframe 'RoboBrain' to learn more regarding the social experiments that were conducted within the vaults themselves, though I did find the sultry female voice a rather disgustingly nice touch. Talking to the other computer was interesting, also. Circular logic indeed...

Gaining a laser pistol with 70 DMG right before the end, when you can't actually use it all that much, is a little disheartening.

But I loved the work that's been done. I suppose that the immensely detailed graphics and lovely V.A.T.S combat make up for lack of hilarious dialogue choices, which are replaced with a general good, neutral, evil set and some related to your S.P.E.C.I.A.L and skills. Playing the game was wonderful, which is why I played it through to completion so many times. Liberty Prime is certainly a great ally to have..! "Better dead... than RED!"

Plus, where's the gambling? It was my main source of income, other than stealing immensely powerful and expensive weapons from unsuspecting characters, in the other games, especially 'Fallout 2'.

I think the 'Repair' ability allows for great weapon and armor management and custom weapons make the junk you find lying around everywhere useful. Looting corpses is a must if you want to ensure the survival of Ol' Painless.

Highlight of the game: Butchering slavers en masse using Lincoln's Repeater at the Lincoln Memorial. Rescuing Dogmeat every single time and actually winning the game without him dying. Watching Feral Ghouls splash onto the ground as green liquid after being assaulted with a barrage of hot plasma. Fixing the election in the Republic of Dave.

Problems: These things never live up to fantasy. Developers are put on tight schedules and are forced to choose what to include and what can be given up; many fans aren't going to be satisfied with the game after waiting around a decade for it, but it isn't Bethesda's fault that they had so much to live up to. Plus, the game is fantastic on its own and independant of the other games.

Oh, and the 'Keller Family' holotapes were difficult to find!

I think seeing semi-clothed skeletons of the victims of nuclear holocaust next to suitcases packed with their belongings in broken down houses and sewers shows a very dark side to the world and makes the game seem particularly tragic at times. It would be dark and tragic without the quests to focus upon; you're alone in the ruins of a once prosperous capital city and everything you meet wants to either eat you or kill you.

Did anyone actually manage to get the Mesmetron working on Tenpenny? I attempted to use it on almost everyone and there were some interesting successes, but I'll leave those for the rest of you to discover.

The alien blaster was a nice touch. Shame you couldn't interact with the alien whatsoe'er. Being permanently kicked out of the Vault by your childhood friend is rather disheartening and goes into the storyline--and tradition of 'Fallout' games past--as once you've saved the moronic citizens of a place you once called home, you're cast out into the wastes... To save a little karma, I made sure to reload my saves after butchering everyone in 101 who said anything unpleasant. I was that absorbed into the story...

Anyway, great game, different from expectations, but lots of perks, some interesting quirks and a couple of pitfalls. However, there's a huge variety of weapons, perks for characters interested in each and every skill and enemies get more dangerous as your level increases, which means that nothing is all that easy. You can't gamble or get married and the number of NPCs you have with you seems somewhat bugged, but the graphics are splendid and show a beautiful portrayal of how much damage the bombs caused. Very tragic and, were it a book, un-put-down-able.

EDIT: Why do all of the ghouls have the SAME voice? Surely they don't all sound like chronic chain-smokers.

9/10.
 
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