hiphophippy
Bluelighter
all of the depth stripped and replaced with eye candy and witcher 2.That's a shame.
all of the depth stripped and replaced with eye candy and witcher 2.That's a shame.
As dispointed as I predicted I would be. MORROWIND IS STILL novaKING. Spells are way to strong. Fatigue drains way to fast. bows are under powered. acrobatics is gone so I can't jump off shit. Dialog options are few and far between. Many areas you can just take whatever you want from someones house. sloppily put together, Totally dumbed down. Killed the reason why I enjoyed it in the first place.
If you have a short attention span.So do you not enjoy Skyrim at all? What if you had never played Morrowind (which from what I gather has the least satisfying combat system and menu navigation)?
As dispointed as I predicted I would be. MORROWIND IS STILL novaKING. Spells are way to strong. Fatigue drains way to fast. bows are under powered. acrobatics is gone so I can't jump off shit. Dialog options are few and far between. Many areas you can just take whatever you want from someones house. sloppily put together, Totally dumbed down. Killed the reason why I enjoyed it in the first place.
The UI.. jesus christ what the hell, the UI in Oblivion is probably the worst UI out of any game I've played, including some rather horrendous ASCII games etc. I see a menu I want to navigate to, okay I'm on PC so I'll click it with my mouse.. but nope, nothing.. I have to scroll through with my arrow keys to reach it. Really?
You mean to say Skyrim?
Also, have you tried scrolling with your mouse wheel? I wonder if that would work. If navigating menus actually requires arrow key usage, this seems like an absurd oversight.
Actually, on second thought, what seems more likely is that they want to take out any advantages that the PC version has over the console version, and level the platform playing field a little bit (gamepad menu navigation is equally clunky to keyboard usage), to encourage people to choose a console version of the game over PC. Why? Simple -- piracy. PC games are MUCH easier to pirate than console games. Less piracy = more profits.
I completely agree. It's like every game they're just stripping it down even more. Jumping from building to building was always fun and I'm still pissed that they got rid of levitate.
Ha me and my buddy were just reminiscing about levitate in Morrowind. I just remember flying over the mountains with a string of like 6 cliff racers chasing me everywhere. IIRC there was no real fast travel in Morrowind or even waypoints for that matter. Just the silt striders and levitate. Would be cool if they patched it in and would def come in handy for navigating the mountain chains. Nowadays though they'd probably sell it DLC for 8 bucks just like horse armor lol.
Clunky UI controls on PC aren't going to make a potential pirate fork out £40 for the console version...If they can pirate it for free, they don't care if the controls are a bit annoying.
Not necessarily. It might be just enough to sway the few people sitting on the fence between pirated PC and paid console. Think about the people that have less-than-top-of-the-line PCs. Those people might have pirated Oblivion irregardless of having to put up with poor graphics, because that game was clearly much better with a mouse and keyboard. But now that the PC vs. console interface issue is taken out of the question, better graphics and performance on the console might be worth those £40.
PissApparently your house can get robbed, watch out!
This is why most people pirate games now. Because their quality has gone to shit.