Players can get 'high' in 'Narc' video game

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http://www.cnn.com/2005/TECH/fun.games/04/22/narc/index.html


Players can get 'high' in 'Narc' video game
Game criticized as all-time low
From Alex Walker
CNN
Saturday, April 23, 2005 Posted: 12:12 AM EDT (0412 GMT)



In "Narc," you must decide if you're a good cop or bad cop.





ATLANTA, Georgia (CNN) -- In the first-person video game "Narc," published by Midway, you play an undercover police officer busting drug dealers.

Except in this game, your cop character can take the drugs he confiscates -- and the illicit substances can enhance performance.

Narc's publishers at Midway say the game is all about choices, and the consequences of those choices. The following is an excerpt of a statement released to CNN by the company's chief marketing officer, Steve Allison:

"The drugs in Narc affect game play -- addiction, and crime and punishment are predominant themes in the story. Ultimately, the players who choose to take drugs will face consequences; they will experience the highs and lows of this culture, but following this path will ultimately lead to failure."

Family groups that have fought against violent and sexual content in video games for years, say this new "high" in gaming is an all-time low.

Psychologist David Walsh, spokesman for the National Institute on Family and the Media, does not buy Midway's choice-consequence justification, and says drug use in the game creates curiosity and allure for players.

"They [Midway] do portray the extreme that the use of drugs can lead to bad outcomes, and the game penalizes you for misusing drugs. But the flip side of that message is that some drug use actually enhances play and enhances your performance. That's the glorification part. That's the dangerous message: Drugs are OK, just don't overdo it."

But Narc is an M-rated title, and designers at Midway say -- in the same statement released to CNN -- that the game is for adults, and "offers adult gamers the chance to play through an interactive crime saga where players face the temptations and choices of an undercover police officer."

Walsh concedes Midway is not promoting the title for children, but says he knows from experience that teenagers gravitate towards M-rated games that generate a lot of buzz. Popular titles such as Grand Theft Auto and Halo 2, both rated for 17+ gamers, are enormously appealing to teenagers, says Walsh. He says chances are that a game like Narc could end up in their hands, and warp their minds:

"Games are interactive and psychologically powerful. We have to watch what our kids watch because the teenage brain is a work in progress. The experiences we have during growth spurts in the brain have a greater impact on the formation of attitudes, values and norms than at any other time in our lives."

"We want our young people going into adulthood with a healthy set of values and attitudes toward health and toward how to treat other people. A lot of these games glorify violence. Now we have a game that glorifies drug use. Where do we draw the line?"

According to the Entertainment Software Association's 2004 Essential Facts Guide, the average age of a video game player is 30 years old. And the $7.3 billion gaming industry rivals the U.S. motion-picture industry, according to the same guide. Midway's publishers point to these statistics, and say there is no reason video games should not be able to take on the same mature themes as movies.

Narc has been banned in Australia, and Illinois Governor Rod Blagojevich has denounced the game in his push to pass the Safe Games Act in his state.

Computer-generated acid trip

Drug use may give you super powers in the game, but abuse can cause addiction.
"I would normally say 'just say no' to drugs, except in this case they've been replaced for power-ups. If you were playing Super Mario Bros., a 'magic mushroom' would make you bigger and more powerful. Here, it's kind of the same theory," says video game reviewer Scott Steinberg.

Marijuana, as you light a virtual joint and take a long drag, causes the screen to become a hazy green. The drug slows time for criminals in the game, allowing your cop character to chase down and arrest them easier.

LSD helps differentiate friend from foe, so your character knows whom to confront; allies grow wacky court jester heads, and enemies become devil-headed cartoons. Trippy music and psychedelic colors accompany your computer-generated acid trip.

Other drugs in Narc include speed, ecstasy and crack. Crack, after the distinct sound of someone huffing on a pipe, gives players a one-shot-one-kill skill. Your crackhead cop character suddenly becomes an expert marksman.

Drug use may give you super powers in the game, but abuse can cause addiction. Protodone -- the game's version of methodone, can curb your cravings. Otherwise, addiction can lead to withdrawal.

But unlike real-life, you can kick your virtual habit after a few skillful clicks on the game controller.

Players can avoid all of this, however, by adopting a "just say no" attitude in the game. The illicit activity is all a matter of choice, says Steinberg.

"It's entirely up to the player. You can be a good cop, or you can be a bad cop, but there are consequences. I can use drugs or sell drugs to the citizenry. The thing is, there are random drug tests. I can get busted, develop addictions, or my fellow officers can come chasing me."

The M-rated, 17-and-older title retails for $19.99 and is available for the Xbox and PlayStation 2.
 
Ohhhh no! Not so fast!


Not in Oz you're not :p




As befits our fearless leader PM little Johnny, Narc will henceforth be banned in Australia ~


Narc has been banned in Australia, and Illinois Governor Rod Blagojevich has denounced the game in his push to pass the Safe Games Act in his state.


well how fucking typical 8) We want a goddam Bill of Rights :X
 
The game's meant to be utter crap, why they're making a fuss I don't know. I doubt many people will buy it!

That article zhuk should have said:-

zhuk said:
Narc has been banned in Australia, and Illinois Governor Rod Blagojevich has denounced the game in his push to pass the Shit Games Act in his state.

By banning it they're giving it more publicity which will make more people buy it cause they'll be like "It's banned in blah blah blah, I'm gonna buy it and see why!"

Sadly they'll cause other companies to make shit games and just fill them with taboo stuff which they'll hope will help sales! :\
 
the game isnt bad, but its definitely not very good.

The drug aspect of the game is quite humorous though. Taking crack enhances accuracy, meth makes you run faster, LSD turns everyone's faces to devil heads and blurs colors etc
 
The game is pretty fun, I love how doing certain drugs can actually give you an advantage in the game.
 
The game is pretty intense. They have this one part where you stumble upon a hydroponic grow room and a clandestine lab. You have to shoot the buds off of the stems and fire rounds off into the flasks, detonating them in the process.

The gang finds out that you are destroying their shit and an intense firefight ensues. When it comes to video games, I've paid much more for far less...
 
LikuidKid said:
the game isnt bad, but its definitely not very good.

The drug aspect of the game is quite humorous though. Taking crack enhances accuracy, meth makes you run faster, LSD turns everyone's faces to devil heads and blurs colors etc

Totaly... My fave drug in the game was the Ecstacy, because it had low addiction rate, and it made it so that enemies do not attack you. You could jump into a boss fight, drop some E and the everyone would become friendly =D . it also looked like you were on E too. Oh and crack also makes you extra powerfull too.
 
But the flip side of that message is that some drug use actually enhances play and enhances your performance. That's the glorification part.


I wonder if this guy feels that drug testing atheletes for performance enhacing drugs is glorifying drugs =D

this guy is a dumbass if he outright denies drugs enhance abilities. NASA used to include Amphetamine tablets in the Apollo space capsules in case astronauts needed to stay awake for long periods of time. Many reports exist of people being viritally superhuman while on PCP.

but drugs don't enhance your abilities or anything


i dunno why this game had garnered any attention, it's not like it's the first game to include drug use and enhacements while on them. I remember some old game like Wolfenstine3D that had a drug that would make your movements all crazy like you were drunk. In GTA3 you can take a drug and you get super human strength. i bet midway released the original press release about drug use in the game just to drum up interest haha =D
 
Family groups that have fought against violent and sexual content in video games for years, say this new "high" in gaming is an all-time low.

then dont play it and dont let your kids play it.

"We want our young people going into adulthood with a healthy set of values and attitudes toward health and toward how to treat other people. A lot of these games glorify violence. Now we have a game that glorifies drug use. Where do we draw the line?"

well cuz, ya know, running around wiht an m4 carbine blasting hundreds of people away is one thing, but smoking a joint! I mean where DO we draw the line??
 
Yeah sure you can get 'high' in Narc but the game sucks! I recommend avoiding it at all costs.
 
I expect the same thing happening this game as what happened Postal 2.

Postal 2 was a mediocre game, it had graphics and gameplay that were severly dated the second it was released. It had low sales and was about to disappear of the shelves completely when thunder struck...

Some christian watchgroup (Moral majority if I remember correctly) picked it up and started a major hate campaign against it. Watchdog groups in many other nations jumped on the bandwagon (the national PTA here in Sweden for example). Sales of the game skyrocketed and it was placed on the top ten selling games list for all consoles for two months.

The developers "Running with scissors" are laughing all the way to the bank.
 
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