Music production software

The best bet i think just now; if your on a budget.
Emu 1616m pcmcia, if you have a pcmcia bus solti , or a 1616 usb.
be aware that any usb takes up many resources though.
Previously i've used a echo layla, and what to look for in a soundcard is the latency. This means the throughput Analogue to Digital converters, COMPUTER PROCESSOR, to D to A converters.
This only really matters if you want to run internal effects, ASIO not direct-x.
Pro tools runs through the internal processors over the pci buss, or firewire if you run a newer Mac system.
Latency is always the problem if you want to run internal effects.
If you have a budget buy pro tools in sync with tascam, it's an industry standard.
The only other program that properly syncs with midi is Orion
 
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FL studio has become very smooth to work on complex synthesis and sampling sequences and automation. Been using since 2000, and after recently coming out of a 3 year production retirement have been amazed at how quick and transparent-feeling the process is these days.
 
If you have a decent knowledge of how to work with D.A.W.'s then I fully stand by Fruity Loops 11
It's the only D.A.W. I've enjoyed using thus far, but I've never tried Ableton or Reaper.
Some cater more to certain genres but with FLOOPS you have the tools (whether you realize it or not) to produce studio quality mixes of any genre.
 
i've used a few in my time. my favored three are ableton live, fl studio, and renoise; it all really depends on what you want to make though. i'll give you my individual opinions.

fl studio: wonderful daw, very fleshed out and featured; the piano roll is extremely responsive, and has a large amount of options for doing more complex arrangements (e.g. note colors for separate midi channels, etc); i like the whole linear layout that it uses, very effective for rapid production. it also comes with a plethora of plugins bundled with it that can get really beautiful, intricate sounds going; i personally have fallen in love with gross beat as far as efx, and either harmor or sytrus for synthesis. however, it also carries a certain stigma in some circles; some people just seem to have no respect for it. it's a shame, really.

ableton: i love, love, love ableton. i love how it has two different views, which lends it to two different basic methodologies of utilization; session view is great for live performance. i can't overstate that. it is __amazing__. the arrangement view is a little strange to work with if you're used to the playlist in fl studio, but, even then, it has one feature that i tend to prefer over fl studio in that regard: automation curves that can be drawn over the totality of a track. i don't like making clips just to automate some simple plugin settings ! i also like the browser pane that it uses; it still uses directories as the top level navigation elements, but it also is subdivided into sections, so you can easily bounce around sections and not have five thousand directories open.

renoise: not so much a daw, more actually a tracker, but, it's still pretty fun to mess around with. if you've ever used something like milkytracker, or jeskola buzz, or even Sunvox on android, you might have a good appreciation for how it works; it's not exactly intuitive to beginners of electronic music production, especially because everything is represented textually. it also doesn't include any built in synthesizers or anything like that, to my recollection; though, to be fair, most trackers were based around sampling, iirc. it has a vertical layout as opposed to a horizontal layout, and last i remember, one couldn't view the playlist independent of the tracks. so you kinda have to bounce from track to track. but it makes up for that in the one feature that i love in trackers: track effects. there are a plethora of effects, from retriggering samples, to arpeggiating them. it's definitely worth experimenting with.

i also like to mess around with other products; supercollider is an amazing concept, turning code into music. imagine programming a symphony! that would be fun. jeskola buzz is super modular, and fun to use, but even to this day i'm still not used to it. audiomulch is fun for little experiments. i used to use logic pro x, and i rather enjoyed the professional feeling of it, but in the same vein, it was just a little bit too stuffy for me to use.

i also neglected to mention a few others, for mobile platforms.

on ios, my choices were nanostudio and thumbjam.

nanostudio was an amazing little app, extremely powerful, and extremely efficient. since it's on ios and has very low latency, it makes it very easy to actually play a track, not sequence it; that's how i tended to use it. it has a few audio effects available; not many, but enough to count. however, where it really counts is the synthesizer that was programmed for it, which is capable of multiple different methods of synthesis. last i remember, it was additive, subtractive, two different types of fm, sync synthesis, and wave/sample synthesis. not bad at all; fun to play to.

thumbjam is nice for basically sketching musical ideas out; i wouldn't really use it so much as an every day tool, but if i had inspiration, that made it easy enough to at least get it down.

on android, i've pretty much stuck with caustic, and since i discovered it, well, that became my favorite ministudio. as i recall, it has upwards of 10-12 different synthesizers (it may be less idk), so you can get a very wide range of sound; it also has about 16 different audio effects, running the expected gamut. my favorite feature of it, though, is how pretty much anything in it can be automated. yes, this should be a rather common feature, but in such a small package, it does an exceedingly good job. it also comes with quite a few samples built in that really aren't that bad.

well, i sure hope that i helped.
 
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