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Diablo III

However I wouldn't say that it requires no skill. Many elite packs in inferno take minutes of careful kiting to kill, and kill your character in a couple hits. UNless you have the right class with the right skill build and good gear, its nearly impossible.

Yeah, but if you suck, then can't you just hack --> die --> respawn --> hack --> die --> respawn --> ad nauseum, until you clear the pack?
 
The packs regenerate health quickly.

If you want a bigger challenge you can try hardcore mode, meaning if you die once your character is gone...... I have a lvl 14 barbarian that is hardcore and it is pretty fun but it will suck when i inevitably die.
 
game god boring and repetitive fast.. every class ends up using the same skills and build that works the best... i played my wizard to about 42 then just had no desire to really play anymore... too bad
 
game god boring and repetitive fast.. every class ends up using the same skills and build that works the best... i played my wizard to about 42 then just had no desire to really play anymore... too bad

Lol 42... You didn't even really start yet. To be honest, the game gets challenging in inferno. I don't want to talk you down or anything, but the game really only starts at level 60...
 
I finally made it to diablo in inferno on my demon hunter. Tried him a few times last night and failed miserably during the shadow phase. He has so much life its ridiculous, it takes me a few minutes to noticeably damage him and i have 115k damage. Ill be trying again today.
 
^ Its actually not true that every class uses the same skills and build. There is a vast array of viable skill builds and no penalty to try out new things.

The game can get boring and repetitive though, since all you do is crawl through the same dungeons over and over again and there is no real endgame at the moment.
 
sup all...

accnt email : [email protected]

I got a 60 DH but I don't really enjoy playing it so im leveling up a monk right now. HMU always lookin for new friends.


Edit...

Anyone know if the % Damage converted to life stat on weapons is broken??
 
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I get bored with the game at times, but I like the witch doctor I have been playing one of those in act 2 inferno recently. If anyone is still playing pm me an account name to join me.
 
Anyone know if the % Damage converted to life stat on weapons is broken??

Its nerfed by more and more the higher the difficulty. 80% nerf in inferno so its pretty useless unless you're dealing retarded amounts of damage.

And I havent played in a couple months, not sure if ill ever pick it up again, probably not.
 
I was late to this train.. was overseas traveling when it was released.

Picked it up a couple weeks ago, finished all of it through to the end of Inferno in roughly 50 hours played time. I had fun but i doubt i would play it again, this style of RPG was definitely in it's prime in the early 2000's but these days that same formula is no longer stimulating enough.

I never played the original Inferno difficulty, im sort of glad i didn't because it would of put me off ever completing it.

That said, those cinematics were ground-breaking.. overall i enjoyed it.
 
D2 > D3

D3 has little replay value due to ridiculously low drop rates, due to the RMAH ruining everything. Blizzard themselves even admitted to this just in the past week. It still has potential, but in its current state it sucks.
 
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