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  • Sports & Gaming Moderators: ghostfreak

video game: Need for Speed:Prostreet (PS2/PS3/PSP/Wii/DS/Xbox 360/PC/Mobile)

rate this game!

  • [img]http://i.bluelight.ru/g//543/1star.gif[/img]

    Votes: 1 33.3%
  • [img]http://i.bluelight.ru/g//543/2stars.gif[/img]

    Votes: 0 0.0%
  • [img]http://i.bluelight.ru/g//543/3stars.gif[/img]

    Votes: 1 33.3%
  • [img]http://i.bluelight.ru/g//543/4stars.gif[/img]

    Votes: 1 33.3%
  • [img]http://i.bluelight.ru/g//543/5stars.gif[/img]

    Votes: 0 0.0%

  • Total voters
    3

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Bluelight Crew
Joined
Mar 11, 2005
Messages
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C'mon, I can't be the only racing game fan here. I got it for the Wii and I find it to be quite an invigorating experience. There's a level of awesome in it that I enjoy greatly and it challenges me. Anyone else?
 
i just acquired carbon for the wii, and am loving it.

the steering control, which only works at all for me from the front of car POV is excellent.

but free roaming is boring, so i just jump to each race
 
I'm a racing fan but on PC. I might get pro-street just to have something. Any good?

No good racing games on PC unless it is a hard-core sim.
 
Yeah, L2R, Carbon was the reason I got Prostreet...very exciting.

And Prostreet is not a hardcore sim, but it's less arcady than other need for speed entries.
 
oh man, who remembers the original test drive, or the seminal classic test drive 3?!

just found a vid of test drive 3. looks pretty hopeless now, but having traffic, cops and free roaming turn off and even the ability to follow train tracks all in a polygonal landscape was far out at the time. i played the shit out of this game.
the original need for speed (which was excellent) took what TD3 did to the next level.
 
Test drive unlimited wasn't for me, the cars are far too twitchy.

Might be something to do with that on a keyboard, throttle is either on (I) or off (O)

Consoles you have pressure sensitive buttons, may improve experience i guess.

But me and a few of my associates still believe its like driving on ice constantly...

The cars feel over powered.

Zeke
 
Played the demo of prostreet on PC a while ago - not for me.

The controls were awful and the car seemed to have no real world physics at all. I kinda liked NFS:Underground 2 and prostreet seemed to be less fun in comparison.
 
Need for Speed: Pro Street

Just picked up a copy of this last friday. I've been playing it non-stop. Right now I've got the Pagani totally maxed out for my grip car, which I must say was an excellent choice. I've got the Dodge Viper for my Speed car, and it's medium-maxed out. It does the trick, but I have a feeling that there are better cars for the job. My drag car is a Ford GT that I can't afford to max out yet. At first I thought it was a mistake when it started running 10 seconds stock, plus how out of control it was. After some upgrades it's running 8.5's, but I know there's got to be a better drag car out there.

I don't have a drift car right now because I spent all my money on modifications for the other three, but I'm recently back up to $100,000 and thinking about buying something cheap like an M3 for drifting.

This game is a complete time-monopolizer. Anyone else play it?
 
Ive played it.. dont like it.. i prefer the previous ones (NFSU2 & carbon)
 
I've got 2 different Dodge Vipers.. one is speed and one is my spare drag. The odd thing is, one maxes 205mph and the other only 185mph, all the same stuff etc.

But now I have the Bugatti Veyron was my main grip car and the Ford GT as my drag too.
So annoying you can't add No2 to the Veyron.
 
this came with the ps3. i like it so far. i'm glad they got rid of the stupid free roam shit.
 
Its good fun, but can get a bit repetative and I don't like being forced to use proper tracks with no traffic
 
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