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Crysis played on a cell phone remotely

jpgrdnr

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http://gizmodo.com/5301072/ever-seen-crysis-played-on-a-cellphone

Sure its a nice hack, and it sucks at a low resolution (and lag so its unplayable). But think of the broader implication say maybe 2 gens down the road...
using hardware intensive apps from your cell? Using photoshop from your handheld device, AutoCad, whatever. That's mindblowing. Sure, the technology isnt there yet...and some visual hardware has to come to the fore...ie: VR headset...or something like it, projection based technology with some form of tactile interaction.

They've had this stuff around for a while, like surgery performed virtually offsite etc. but on a consumer level this seems to be epic. What do you think? Or is this just novelty...
 
That's an interesting way to cheat the system, so to speak. With bandwidth increasing to the point of insanity over the course of the next few years, cell phone internet coverage will benefit like it already has. This is the kind of stuff I consider progress personally. It makes much more sense than trying to make cell phones themselves "insanely powerful." So far almost every cell phone that I've tried that has "awesome technology" runs like shit from an objective standpoint, and that's just trying to use the phone and its pre-loaded apps designed for the phone. This is a potential road out of the route we're currently on, and while here it's being applied to games, the big boys of the technology industry know that the future rests in the "cloud."
 
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