Mr Wobble
Bluelighter
- Joined
- Nov 1, 2009
- Messages
- 294
That is a fascinating trip report invert.
I'm very impressed that you've actually collected some quantitative data and it shows a pretty clear trend!
You obviously know a fair bit about signal processing and audio synthesis stuff - apart from your test progam, did you experiment with any other synthesized sounds? I find synthetically derived sound particularly conducive to euphonogenia, especially subtractive synthesis (a nice resonant filter sweeping through a harmonically rich sawtooth or PWM'd wave... mmmm) and clangerous FM sounds too.
FWIW, my cod theory for the particular synergy between synthetically derived sounds and some euphonogenics (in my case MDMA and LSD) is:
1. Synthetic sounds are arresting because the auditory system can't quite place them in a real world context - the aforementioned filter sweep and PWM doesn't sound quite like any real world process. So the brain, unable to conveniently file them away under the label 'X' or 'Y environmental' sound is stuck in analysis mode.
2. Synthetic sounds are closer to being mathematically ideal. In the example of the sawtooth wave the frequency and amplitude of the harmonics is derived from a simple formula (which I can't remember off the top of my head) and, as Liebniz said,
"Music is the pleasure the human mind experiences from counting without being aware that it is counting."
so perhaps the brain just has an affinity for patterns of a certain level of complexity, an affinity which becomes more pronounced under the influence of an enphonogen?
In contrast, 'real world' sounds are generally of high complexity often containing more enharmonic content. (Admittedly the signal processing within a synth will add enharmonic content, whether by dint of design, or by accident, but the proportion complex enharmonic content is usually less than that found in real world sounds).
I'm very impressed that you've actually collected some quantitative data and it shows a pretty clear trend!
You obviously know a fair bit about signal processing and audio synthesis stuff - apart from your test progam, did you experiment with any other synthesized sounds? I find synthetically derived sound particularly conducive to euphonogenia, especially subtractive synthesis (a nice resonant filter sweeping through a harmonically rich sawtooth or PWM'd wave... mmmm) and clangerous FM sounds too.
FWIW, my cod theory for the particular synergy between synthetically derived sounds and some euphonogenics (in my case MDMA and LSD) is:
1. Synthetic sounds are arresting because the auditory system can't quite place them in a real world context - the aforementioned filter sweep and PWM doesn't sound quite like any real world process. So the brain, unable to conveniently file them away under the label 'X' or 'Y environmental' sound is stuck in analysis mode.
2. Synthetic sounds are closer to being mathematically ideal. In the example of the sawtooth wave the frequency and amplitude of the harmonics is derived from a simple formula (which I can't remember off the top of my head) and, as Liebniz said,
"Music is the pleasure the human mind experiences from counting without being aware that it is counting."
so perhaps the brain just has an affinity for patterns of a certain level of complexity, an affinity which becomes more pronounced under the influence of an enphonogen?
In contrast, 'real world' sounds are generally of high complexity often containing more enharmonic content. (Admittedly the signal processing within a synth will add enharmonic content, whether by dint of design, or by accident, but the proportion complex enharmonic content is usually less than that found in real world sounds).
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