• SPORTS
    AND
    GAMING
  • Sports & Gaming Moderators: ghostfreak

World of Warcraft

rate this game!

  • [img]http://i.bluelight.ru/g//543/1star.gif[/img]

    Votes: 11 14.3%
  • [img]http://i.bluelight.ru/g//543/2stars.gif[/img]

    Votes: 4 5.2%
  • [img]http://i.bluelight.ru/g//543/3stars.gif[/img]

    Votes: 10 13.0%
  • [img]http://i.bluelight.ru/g//543/4stars.gif[/img]

    Votes: 19 24.7%
  • [img]http://i.bluelight.ru/g//543/5stars.gif[/img]

    Votes: 33 42.9%

  • Total voters
    77
subopm420 said:
+1

why do i want to get on my computer so i can live a fictional life? ive got a real one right here
well a moderate player of warcrack isn't any different than you posting 444 times since november on an internet forum

but i agree that those people who are addicted to it have serious issues. it isn't healthy
 
THE WOOD said:
Why do you ask this question? Do you feel better about yourself condemning people with a hobby as simply those inept for reality which choose to live vicariously through an electronic avatar? Are you jealous of the fact that people have a fervor for art, technology, and social interaction at the same time? What do you do online, post your opinions on a message board to people that probably dont care? Have you no imagination? Have you no desire to understand one of the most profound art forms of all time?

I love it when ppl rip on gamers. Im sure your life is infinitely cooler considering u had to come all the way down here to tell us that were d0|2k5.


yea man, all of you guys are complete losers....

and it makes me feel fuckin incredible telling you so.

no, not really. im a gamer, fuckin love em. i play real time strategy games, my GoC was Starcraft on battle net or whatever that interface was called. right now i am re-beating the age of empire series, for lack of anything better to play on this shit computer.

wouldnt dream of rippin on someone for liking something, just because i dont understand it. i just dont get it, thats all. just not for me, couldnt imagine spending the time trying to improve my digital alter ego when i can barely get motivated to improve myself.

what do i do on the internet? look at porn, chill on bl, do homework, game it up sometimes.

yea man, one of the most profound art forms ever. like... ever!!! seriously, last time i was home i went into the city to the Smithsonian and saw this crazy ass WoW exhibit.

fucking hell, you would have thought i called your mom a bleeding cunt or something.

darthmom: i spend vast amounts of time alone in a dorm room, with nothing but a television, computer, and books to occupy my time. and Bl is not all encompassing, i.e. usually im doing something else at the same time, writing a paper or whatever. but i do spend a great deal of time online, and as a result post with a frequency that many may see as a bit high.
 
yea man its cool im just used to typing on some message board about games and ppl just presume the stereotype.

but yeah da blak orkz is gunna bash dem 'umies good un soon as WAR go retail. course ill have to buy an entire new pc system just to play that...which brings be back to why i like wow cuz my ancient 7 year old machine runs it perfectly smooth.
 
THE WOOD said:
but yeah da blak orkz is gunna bash dem 'umies good un soon as WAR go retail. course ill have to buy an entire new pc system just to play that

tell me about it.

i wanted to upgrade soon, but i think i'll wait until Intel releases their new Core2 Duos at the end of April.
they are supposed to cut the prices of their existing Core2 Duo line around that time.
 
i used to.
then i got bored of it.
i was never into it for the actual game itself, but more of the social aspect of it.

btw.
you can always tell when someone plays comp games when they spell 'pron' like that.
hehehe.
 
dude i wanna make a RP guild of just orcs on one of the RP/PVP servers and just portray an angry mob o' nobz. weel need huntas for more shootey, warloks ta make da grotz, shaman to do da burney and shootin rokkitz, and lotsa warriors for choppin.
 
World of Warcraft players:

Do you think the expansion ruined wow?

I just canceled my account tonight.

Trying to make a long story short, i got to 60 about 2 months before TBC came out. Saw 2 40 man raids (MC) and then it took me forever to get to 70 due to lack of motivation. And i HATE the outlands endgame content. And it just seems playing the game any further just aint worth it.

Any of you agree/disagree?
 
i play WoW.. i dont think it ruined it.. ive been playing for a while, and i see the lack of motivation to get to 70.. but i am 70 and in one of the top rated guilds in my server.. its just who you play with and how they play that make's it funn.

Currently have 3 peices of my teir 4.. and being a full fire mage its only a matter of time before i destroy everything in sight (like i do already). :)
 
Swerz said:
i play WoW.. i dont think it ruined it.. ive been playing for a while, and i see the lack of motivation to get to 70.. but i am 70 and in one of the top rated guilds in my server.. its just who you play with and how they play that make's it funn.

Currently have 3 peices of my teir 4.. and being a full fire mage its only a matter of time before i destroy everything in sight (like i do already). :)


I was in a top rated guild on my server as well. Got to see MC twice though, thats about all. I thought it rocked. Pre BC you could play the game part-time and casual, raid a few nights a week and get all the epic gear. Now in TBC, that really doesnt seem to be the case at all.
 
I ran MC, BWL, and AQ40 bunchs of times and i kn0 what you mean.. just running around doin what you want. But, yeah in TBC its just like what we were goin in our mid 50s, scrambling to get attuned and get good gear for the endgame content.. there's still one more content patch that needs to be released for TBC, which will give us Black Temple and a chance to start our Teir 6 gear.. its a long a drawn out process that takes forever to do.

Raiding depends on your guild also.. now since its bout 3.5 days to reset karazhan you can do it back to back and keep goin through clearing whatever you didnt go thru. But in MC or BWL it was a few hours of work and when you finishd you finishd, not go back the next night and down a few more bosses. Raiding before TBC was str8 forward that you had to down them and continue.. Now you can skip some bosses in karazhan or do what you want and move on..

Also, soloing instances in Azeroth is way easier now when 70.. Scholo and Dire Maul have gotten to be cake walks when farming for stuff.. i do atleast destroying everything in seconds instead of minutes with a group.
 
Uhh.. Well, I think World of Warcraft has always sucked. There is no real PvP and there is no real economy and there is no real anything. It's just one gigantic grind that isn't fun in anyway for me.

The only joy I get from WoW is automating as much of it as I can.

Think about it...

The aspects that make a MMORPG fun are PvP, economy, PvE (raids), and the social aspect.

PvP in WoW is the worst I've ever seen in a game that tried to be somewhat PvP based. Once you are level 70 the only PvP you'll be doing is in battlegrounds which isn't real PvP. You go into it with a little timer to get ready and you respawn close to the action with no penalty if you die and the teams are always even. That is a boring pile of shit to me. I'd rather sneak up on people and kill 5 people at once using the element of surprise. When they die they should have to run for like 10 minutes to get back. I should get all the money they have on them. Those things suck when it happens to you but it's awesome when you can pull it off. It's just a much more realistic system and actually promotes PvP instead of sanitizing it and putting it in the controlled "battleground" atmosphere. There is basically zero reason to kill someone on the opposite team. The honor you get from it is even worthless compared to going and winning a battleground.

The economy in WoW has become so stupid it's ridiculous. The original system of making it so once you equip an item you can't give it to another player again basically made the idea of a real economy impossible. Then with the expansion they've made basically every single thing in the game bind on pick up. There is just no reason to buy and sell anymore because all you really need gold for is mounts and potions which you can easily afford without playing the economy at all. I'm not sure why WoW even has an auction house anymore considering how useless it is. Blizzard decided that instead of having items exist in the game that are actually rare and extremely hard to get they'll just make everything somewhat hard to get and once you get it you can never give it to someone else. Most other MMORPGs will have very rare items that only a few rich people ever have because of how uncommon they are to get even though they can be traded. This promotes a real economy.

The PvE in WoW has been dumbed down a lot and it was never very interesting to start with. Any time someone figured out a creative way to use their abilities to gain an advantage (Warrior Recklessness, Mage AE kiting, etc) Blizzard takes it away. There is literally NO WAY to level faster or more efficently than anyone else in the game unless you memorize the order in which to do quests so you run the right paths in the correct order. There is no skill involved in killing things. Everyone fights the same way regardless of their skill level and experience with the game. This is the same with the PvP. It creates an illusion of skill but really all it amounts to is your equipment numbers rolling against theirs and who had more cooldowns up at the start of the fight. The raids are about as good as I've seen in other games which are never fun honestly. However, going back to the PvP problem. Other MMORPGs I've played while you were killing the dragon your arch-rival guild might show up and decide to start attacking in the middle of your fight which could lead to an epic battle between the two guilds. In WoW you're in your own little private instance where no one can come and bother you.

The social aspect is fine except that you can't talk to the other team. It just makes PvP and the whole two team system so fucking boring. When I slaughter 10 people in a row I want to be able to tell them how bad they lost and bask in their insults. Not possible in WoW. The worst they can do is /spit on you and jump around like idiots.

Basically... the whole fucking game is geared towards preventing anyone from having a bad time or not having as much as someone else. There is no collectiong various powerful items from random dungeons and bosses and stuff. You just have a "set" and every class wears the same fucking equipment and looks the same. Everyone gets to do the same thing everyone else does regardless of skill, time invested, whatever. There is no possible way to get ahead or do anything more than follow the linear path.

Seriously, if the only MMORPG you've played is WoW you don't know what you're missing out on. You can't even say there is PvP in WoW. Real PvP is when you have 100 people fighting each other at the bank because if you die with money on you and not in the bank the person gets to take it so everyone is waiting for you to try to make it inside the bank before you die. Just the idea that you better not go into the slums of the city to hit up the bank if you don't have some friends with you to back you up. Real MMORPGs allow the players to decide what they want to do and they should be rewarded in obvious ways for their actions. Real team PvP is when people aren't forced to only associate with their team. In real life there is never clear cut lines that can't be crossed. There are spies and double crossers.

For example EverQuest had 4 team race war PvP servers. There was a total of 12 races split into 4 teams of 3 races each. The only limitation they made was that you can't attack your own team. This meant there was guilds consisting of all 4 teams (the guidls who eventually controlled the whole server) and guilds consisting of 3 teams (all of the naturally "good" races) and guilds with only 1 team (racist bastards and the evil team). They split the three "evil" races into it's own team. Trolls, Ogres, and Dark Elves and so many people wanted to be on that team that the other 3 teams were basically forced to cross-associate or they'd be hunted down and owned repeatedly. Everyone could talk to each other and group with each other and join guilds together. Cause obviously in reality nothing would prevent that.

When you died you actually lost experience and you could go backwards in levels. Some people who did things that caused the powerful guilds on the servers to hate them would find that every time they logged in a hit team was on the way to kill them over and over. People who had made the max level ended up going backwards cause of this. You could literally "kill" a character's level if people spent enough time focusing on killing them.

You could go to dungeons and your group wouldn't be the only ones there. You had to fight over boss spawns and control of dungeons with other people. Items actually dropped that were extremely rare in the sense that only 10-20 existed on a server and they could be traded which meant they could be sold and have a monetary value. They event removed some items from the game after awhile but left those that had already dropped in the game.

There were items like the Mana Stone which instantly converted your health into mana as fast as you could click it that they took out about a year into the game because it was too powerful. However, those people that already had them got to keep them. More than 5 years later they still existed in the game and went for a small fortune (and I mean that in terms of real life, people would pay up to $5,000 for one of these no longer droppable godly items).


Yep... World of Warcraft is a shitty "care bear" game that is basically a linear story line disguised as a dynamic place where you can make choices that matter. Your items, your talents, your spells, your everything is the same as thousands before you and thousands more to come. There is no way to break away and do something fun. You have to do what Blizzard says is fun there is no user created community honestly. Anyone attempting to have fun in a way not authorized by Blizzard will be subject to patching and balancing.
 
Currently have 3 peices of my teir 4.. and being a full fire mage its only a matter of time before i destroy everything in sight (like i do already).

This is what I'm talking about.. you have 3 pieces of the 4th set of armor that every other fucking Mage in the game will have to get on the path to the end of WoW. Everyone wears the same damn shit with a little bit of variance because they havn't upgraded yet. There are lots of items to wear but only a list of "sets" that anyone actually uses. There shouldn't be armor "sets" and if there are they should be easily replaced with other items without punishing you for it by making you lose your "set bonus".

Basically they should have literally thousands of choices for a level 70 Mage. There should be so many fucking items dropping and for sell in the auction house and whatever else that every level 70 Mage is wearing all kinds of different shit. Someone might have an ultra rare robe that they had to save for 6 months to get and someone else might have a rare staff or whatever. You should be able to sell that robe when you get an upgrade so you can provide other people with even more choice.

I should be able to go to the auction house and see like 10 different choices for every piece of equipment I have that are all upgrades for me provided I have enough money to buy it. This would make it so you don't HAVE to go and raid the same boring shitty ass dungeons or whatever. You can just make money anyway you want and then buy those nice items. Blizzard has such a retarded economy it makes me sick.

Also, you don't destroy everything in sight. You have just as much overall ability to farm or gain experience as every other class at the same rate regardless of how well you play. You might THINK you destroy everything in sight but really when you factor in your downtime and everything else you're exactly the same as everyone else if they have a talent build for "destroying". Just like you can be a frost Mage and be more efficient everyone else can spec "destruction" and do the same amount of damage you can with different numbers instead.

In EverQuest I was able to aggro an entire zone of monsters and kill every single one of them at once because to be honest I was the best fucking player in the world at that game. I literally had people talking in the zone saying, "Why aren't there any monsters around? Is the zone bugged?"

Nope, I'm just breathing underwater and pulled the entire zone to the bottom of the ocean for my massive solo battle that gets me more than a level every pull. I'd love to see Blizzard allow that in WoW. Monsters won't even follow you more than like 20 feet specifically to prevent people from doing awesome stuff like this.

Again, that's the whole issue.. it doesn't matter to Blizzard that some people who are really good at the video game have figured out ways to level faster or kill better than other people who aren't so experienced or smart.. they want everything and everyone to be exactly the same so their formulas work.

WoW is such a formulatic game I sometimes don't even understand how people can play it. If you look at the calculations going on and the formulas applied it is impossible to break free and do something creative in the game. It's all regulated even if you think you're a "fire mage who can destroy everything and you almost have the 4th set in a series of sets that make you look and play just like everyone else does".

2.jpg


This is what a real MMORPG should look like when played by a master of MMORPGs such as myself. There should be such an amount of creativity allowed with spells and abilities that players can come up with their own unique strategies to kill stuff. You should be able to get so many awesome rare items that only a few people in the whole game have the same stuff as you. Instead of limiting everything you do and making you follow the standard formula they should just provide the tools and let the players figure out what they want to do with them.

If WoW changed all the items in the game so they could be sold in the auction house you'd realize how limited the selection really is. I honestly think that is the main reason they don't allow items to be resold like that. Otherwise when you went to look for a new cloak for your Rogue or whatever you'd see 10 tier 6 cloaks for sell, 50 tier 5 cloaks, 100 tier 4 cloaks, and so on. The sets make any real idea of "itemization" of your character a fantasy.

I mean, just looking at the screenshot I posted if you look in the bottom left you can see items I had with unlimited activatable effects. The eyepatch increased your attack speed by 20% and was a very hard item to get. The drum increased the Bard's percussion based song's something like 40% when equipped. The mask turned you into a Dark Elf and was very rare and no longer dropped in the game (and it was also limited in terms of trading so it was premenantly on that character, some items that were deemed too powerful or rare or whatever weren't allowed to be sold but there was so many choices of things that didn't have that limitation that it wasn't a big deal). The two chestplates, one of them cast a healing spell on you that took about 5 seconds to cast and the other increased your health regeneration by an insane amount.

Just all kinds of crazy ass items and spells and things that when combined made for a hell of a lot of fun and customization.

Also, World of Warcraft stole talent points from EverQuest but of course they were better in EverQuest. In EverQuest once you reached level 50 (the max level is 75) you could decide to split your experience gains into "alternate advancement" and you would basically gain "levels" that got you points to spend on talents. These weren't limited in any way and there was a shit load of alternate abilities to choose from. Once you got to the maximum level you'd put 100% of your experience gain into alternate advancement and start getting points instead of levels.

I've seen EverQuest accounts these days with over 1,000 alternative advancement points.. I can't even believe the list of abilities some of these people have who have been playing one character for the past 5 years. The idea of one point per level after level 10 is so shitty.

Could you imagine if in WoW after you made level 70 you could kill monsters and keep getting experience which eventually gave you more talent points? Then imagine instead of 40 or so abilities to spend points on there were 400 and every expansion added more. And instead of going for "sets" you just owned the fuck out of people in PvP and took their money from them and bought ultra rare items that didn't even exist in the game anymore they are so rare..

That is a real MMORPG. *sigh*


Sorry for the long ass rant about WoW but you touched on a sensitive subject for me ;)

MMORPGs used to be one of my favorite pass times but thanks to WoW it's just a way to make money now. I can't fucking wait until WoW dies and some kind of semblance to the MMORPGs I know and love comes back. For those of you who have no clue why it is I think WoW sucks so much ass just wait until WoW is gone and something else is the most popular MMORPG and you'll see why people actually played MMORPGs in the first place.


Oh, PS... I'm selling a working WoW gold dupe method that isn't detectable for $5,000 if anyone is interested :)
 
Last edited:
Its odd you would critique WoW so thoroughly then say how good a MMO EQ was. EQ was terrible in so many ways I'm not even sure where to start. From the death penalties to the massive and empty zones to the horrible launches and server issues.. not to mention the shitty dungeon and raid systems.. mehhh.

UO was probably my favorite MMO ever. The game had so much depth and was really the first mainstream mmo that hit the USA. I really wish it could be redone as it was in 1999 and released again. That game was simply amazing.
 
Kul... I honestly didn't read all of your first post but read most of the 2nd.

I never played WoW because it never appealed to me (I like UO, personally ;) although I am not big on MMORPGs in general because the people in them tend to be elitest pigs). I can see your point about the economy and would agree with it (in fact, you have now affectively killed off every last bit of interest in me regarding this game!).

However, I do not think I agree with you as a whole - it seems to me that by "creativity" you simply mean "exploitability". This says nothing about how good or bad a game is, it simply shows how vulnerable its software is!

Besdies these things, I must say that I never liked WoW's bulky graphics and character design - this type of game art never appealed to me, and superficial as this may sound, I do consider things like visual and audio appeal as very important elements in a game, since a game is a work of art.
 
"never liked WoW's bulky graphics and character design - this type of game art never appealed to me, and superficial as this may sound, I do consider things like visual and audio appeal as very important elements in a game, since a game is a work of art"

i agree in every way!
right on!
 
Lotro

The lord of the rings online is a quest based game for casual players.

Anyways I wanted to comment on kul's post I played EQ for 4 years and I loved that game to death.The death penalties and corpse runs just meant that you had to learn your class so you could make the right decisions or you would be spending your money on time that you will be wasting dieing and recovering your corpse.I like a game that you can play and actually feel like you accomplished something and thats exactly what EQ offered.

Right now I am playing Vanguard:SoH which is actually a mix of EQ and WoW and it has HUGE potential.If you play it or if you are interested I have a buddy key id be willing to give a fellow EQ player.
 
I totally like the TBC expansion. Too bad I don't feel like playing it much, because I know if I start, I will be playing for hours.
 
video game: World of Warcraft (Mac/PC)

I want to see what bluelighters play WoW. I personally havent played in like 2 months or so but I play a horde Warlock on the Turalyon server named Grimsoul. Am I the only nerd here? ;)
 
Top